smart object

Point3d and Point objects: Part 2

Working with Points Part 2

Creating points by specifying exact coordinates is well and good, but often you don’t much care about the location in absolute space but rather you need it to be located relative to another piece of geometry: the midpoint of a line, the intersection of a curve and a plane, the center of an arc. You can go through the trouble of calculating these locations and creating points at the coordinates, or you can use the tools in the NXOpen API to help out.

Use your head